[PD] pix_freeframe error message

David Powers cyborgk at gmail.com
Fri Sep 15 20:39:32 CEST 2006


Okay that could be. I redid my entire VJ interface, so there are some
loose ends, and these plugins aren't even currently doing anything
anyway, just sitting in a subpatch in reserve, as I debug and try to
decide which effects I actually will use.

On the minus side, PD+Gem runs at 80 - 100% CPU. This might be worse,
because in debugging there are some unnecessary GUI objects open while
running.

On the plus side, I was able to leave PD & Gem playing all night and
it was still running just fine when I woke up this morning, on WinXP.
So far everything seems reliable, so I just worry that the freeframe
plugins could be a weak link that sends everything crashing.

I'll be running visuals for 4-6 hours Saturday night for my first big
show (the UR one), so it's pretty important to me that things be
stable.

~David

On 9/15/06, chris clepper <cgclepper at gmail.com> wrote:
> Looks like that error comes from trying to pass a parameter to the plugin
> without one loaded.  I didn't write the freeframe loader for GEM and don't
> know much about the plugins.
>
>
> On 9/14/06, David Powers < cyborgk at gmail.com> wrote:
> >
> Can anyone tell me why I get the following message in Gem (new
> version, winXP, miller's 0.39.2)? How many instances can I have? What
> does this mean exactly?
>
> error: pix_freeframe: no instance of plugin available
>
> Thanks,
> David
>
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