[PD] Re: multi-speaker panning.. problamtic maths

Frank Barknecht fbar at footils.org
Mon Nov 6 09:25:53 CET 2006


Hallo,
alexandre r. decoupigny hat gesagt: // alexandre r. decoupigny wrote:

> first of all there was a light problem in frank's solution.. it did resolve
> triggering problem, but that also created a new issue: since the
> y value was stored in a [f] object and was triggered from an anything bang
> of the [t] object that depended on the input of the x value, everytime you
> would move only on the y axis while keeping x consant, no triggering took
> place and as a result nothing happened. i got around it by inserting a
> [metro]
> that only gets triggered when x is static.. see the attached patch : )

Sorry, late answer here: You don't need to use a metro here, in fact
especially with the GUI-bang objects inbetween doing so will eat your
CPU cycles quickly. What you sh/could do, if you want to move the
y-value alone, is just connect the y-value to the *left* inlet of the
[f] object after the [t b a] instead of to the right. Then you would
also get a new output if only y changes. However if the value is
coming from the joystick-object you should normally always get both x-
and y-values at the same time.

Ciao
-- 
 Frank Barknecht                 _ ______footils.org_ __goto10.org__




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