[PD] pd on ps3
Cyrille.Damez at laposte.net
Cyrille.Damez at laposte.net
Mon Nov 20 00:06:03 CET 2006
Le Dimanche 19 Novembre 2006 15:20, marius schebella a écrit :
> Thanks,
> that seems to answer the question... If there is no full access to the
> hardware it will not be possible to use the advantages of the fast chip.
> so no Pd as a superfast ps3-game. although pd might already run with
> limitations of speed an features.
> marius.
What's interesting (for us pd users) in the PS3 is more the 7 SPEs (the cell's
coprocessors) than the graphics card, unless you wanted to use GEM. This
thing has massive floating point processing power.
As far as I know, the Yellow Dog-based PS3 Linux distro will ship with gcc for
the main CPU and for the SPEs, so porting pd on it would make a lot of sense,
but it would be more complicated to do it right than just recompiling the
vanilla sources.
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