[PD] Gem: can't load library
Hans-Christoph Steiner
hans at eds.org
Wed Dec 6 22:10:25 CET 2006
On Dec 6, 2006, at 4:02 PM, chris clepper wrote:
>
>
> On 12/6/06, Hans-Christoph Steiner <hans at eds.org> wrote:
>
>
> It seems to be a bug in Gem because mode 1 works fine after
> entering mode 0. Its just when the patch starts up that it doesn't
> work. After sending a [mode 0(, then both [mode 1( and [mode 0( work.
>
> Here's the problem:
>
> You build a binary where the GL driver you build against tells you
> that it supports rectangle textures. Then when you run the binary
> using that same GL driver the texturing is not right. Where is the
> bug?
[mode 1( works fine after you send a [mode 0(. So it seems to be
some kind of init thing. The first time when [pix_texture] loads, it
defaults to mode 1, but doesn't work properly. Then I send a [mode 0
( message, and it works.
Now, I send a [mode 1( message, and it still works. From here on
out, both [mode 0( and [mode 1( work. Or are you saying that you
cannot switch back to [mode 1( once you switch to [mode 0(? The
message only takes effect the first time you send it?
.hc
------------------------------------------------------------------------
http://at.or.at/hans/
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