[PD] [*] vs [*~]

Charles Henry czhenry at gmail.com
Wed Dec 27 19:59:23 CET 2006


What about efficiency?  There may be certain advantages to defining
the data types, and constraining _inlets_ and atom types during
editing, rather than at run time.  (that's just a guess)


> > Hm ... what do you want to say ? You want polymorphism ?
>
> I say what I say. I'm asking, would we prefer polymorphism in this
> particular circumstance, and why or why not.
>
> (Of course I want polymorphism, but I don't want to push that into the
> question, else the question would be less questioning.)
>
> (In PureUnity I have to do strange hacks so that a box can be [+] or [+~]
> depending on the context, because I can't be satisfied just doing
> copy+paste and adding/deleting the ~ sign wherever needed: it's ugly to
> have to do that).




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