[PD] cartesian to angles x y z confusion...
timon at sosolimited.com
Tue Jan 16 14:32:18 CET 2007
Hi, I know this is not the way to do it but Im really stuck here.
Im plotting text objects on XYZ in Gem. Now, I just want to be able
to rotate the global co-ordinates (my master gemhead) so that they
follow the XYZ positions of the plot. Should be straight forward,
cart2sph, convert to degrees and bang. Nonon. I have tried any
possible combination but wont get the rotation to match the position.
Im aware that the first outlet of the [cart2sph] gives me the radius
and Im not sure how to use this for anything. Does anyone know how to
work this? Should be simple camera maths...
Any suggestion is welcome.
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