[PD] can't run Gem in Fedora with generic graphics (no GLX shader)?

Miller Puckette mpuckett at imusic1.ucsd.edu
Thu Apr 19 20:18:19 CEST 2007


Oh yes, I had tried "disable-ARB" hoping that would turn off glsl :)

I haven't tried "--with-glversion"... will do that next time I guess.

thanks
Miller

On Thu, Apr 19, 2007 at 08:58:26AM +0200, IOhannes m zmoelnig wrote:
> Miller Puckette wrote:
> 
> >> .hc
> >>
> > I agree with Hans-Christohpe.  I finally got Gem running on my machine simply
> > by deleting all the "manips" starting with glsl (just deleted the files and
> > recompiled).  The easiest thing would be just adding a configure switch,
> > but it might be smarter to spin off code that has non-free dependencies into
> > one or more separate libs.
> 
> well, i have had a hard time with configure switches: i once added the
> disable-NV and disable-ARB switches, which just delayed the problem till
> the advent of the glsl-shaders; i don't think a configure switch for any
> possible driver is doable
> so i ended up providing a very generic configure switch
> "--with-glversion" which should allow you to enforce that no calls from
> openGL-specs higher than the given version number are used.
> e.g. "--with-glversion=1.5" should disable all openGL-2.0 (and up)
> calls, which effectively also disables the glsl-stuff.
> in my experience, this works pretty well.
> 
> chris has proposed this already for you, have you tried it and did it
> not work?
> 
> deleting files from the canonical source is definitely not the way to go
> (on the long run),
> 
> 
> mfga.sdr
> IOhannes
> 
> does anyone know (or rather: is there) a way to dynamically link objects
> together and then strip all unused dependencies?
> 
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