[PD] turning off audio in abstraction objects

c.m.bryan chrismbryan at gmail.com
Sat Apr 28 22:52:23 CEST 2007


Hello all,

I seem to remember a way to turn off audio in specific objects within
a patch, by now I can't find it.  I have multiple instances of a
particularly intensive abstraction, it would be helpful to conserve
resources for the ones that aren't currently being heard.

Any hints?

Thanks,

Chris Bryan




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