[PD] steady counter

Derek Holzer derek at umatic.nl
Thu May 3 13:20:13 CEST 2007


susi at timlin.de wrote:
> thanks a lot.

N.P. ;-)

> unbelievable, but after your mails I connected my rme soundcard in asio mode and used that instead of the inbuild soundcard of my laptop and now it runs smoothly. seems that the soundcard is also influencing pd. with the other soundcard it is unevenly jumping between the different steps.

Hmmm.... that's very weird. Can you use the builtin soundcard with ASIO 
as well? Maybe somebody else on the list has had/solved this problem?

> by the way what does the intrrpt parameter in the bang object do???

For the GUI bang object, "hold" is how long the bang is visible, 
"intrrpt" is the amount of time it takes to visibly retrigger it. This 
affects the visual appearance only, however, and has no real affect on 
how quickly the message "bang" is passed to and from the object.

best,
d.
-- 
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 21:
"Be less critical"




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