[PD] fixing distortion on surface

Max Neupert abonnements at revolwear.com
Thu May 17 13:33:28 CEST 2007


check out lighttwist of jean-philippe tardif université de montréal
it does the calibration automatically, you just need a high-res frame- 
grabber.

http://tot.sat.qc.ca/logiciels_lighttwist.html

max


Am 17.05.2007 um 05:31 schrieb chris clepper:

> If you have accurately measured the distortion you can correct it  
> by rendering the entire scene offscreen then mapping it onto  
> corrected geometry.  You could also do it by sight with less exact  
> results.
>
> I have seen this done perfectly once for a hemispherical projection  
> system designed for DoD weapons simulations.  The guys who made the  
> system are/were some of the top optics engineers in the world, so  
> they made it look easy.
>
> On 5/16/07, punchik punchik <punchikk at yahoo.com> wrote: hi is there  
> any way of fixing the distorion i get when
> i project gem
> visuals in curved or irregular surfaces?
> is there any trick?
>
> thanks
>
>
> pun
>
>
>
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