[PD] [GEM]: GL Shader Language

chris clepper cgclepper at gmail.com
Sat Jun 16 21:39:29 CEST 2007


GEM is a bit easier to deal with for shaders since there is no need to do
any specific wrapper.  Any ARB_ vertex or fragment shader and any GLSL
shader you find on the web can work in GEM without modification.  In some
cases you might need to change something in the shader text to deal with
rectangle vs 2D textures.

On 6/16/07, Cypod <cypod25 at gmail.com> wrote:
>
> On the cycling74 webpage there is an interesting article about writing
> shaders for jitter:
>
>
> http://cycling74.com/story/2007/5/23/181113/507
>
> is there a similar function available for GEM? Has anyone had experience
> with doing this?
>
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