[PD] GEM: multitexturing in GEM

vade doktorp at mac.com
Fri Jun 29 22:01:44 CEST 2007


Erm... thats nice and well, but I need to get *more than one texture  
onto a rect* , or into a GLSL program so I can crossfade/mix in the  
GLSL shader itself.

So I need more than one pix_texture on one rect. I know how to do  
basic single texturing - I *can* read the docs :)

On Jun 29, 2007, at 3:50 PM, Cypod wrote:
>

v a d e //

www.vade.info
abstrakt.vade.info



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