[PD] starting with pdp and pidip: any manual o list of objects?
Derek Holzer
derek at umatic.nl
Mon Jul 2 16:43:04 CEST 2007
Actually, straight from your website:
pdp_yqt : a quicktime movie reader.
Alike pdp_qt, but with less functionnalities, this object reads
Quicktime movies.
It supports files coded with the following codecs : jpeg, yuv2, divx,
dv, yuv2.
The files shouldn't have compressed headers neither.
ciao!
d.
Derek Holzer wrote:
> Hi Yves,
>
> descriptions may be a bit out of date, but when I made them I copied
> them directly from your website text! ;-)
> I'll make sure to update them.
>
> best,
> d.
>
> Yves Degoyon wrote:
>> err, excuse me,
>> what is there more about pidip here than there :
>> http://ydegoyon.free.fr/pidip.html ??
>>
>> except the erroneous :
>>
>> pdp_yqt a quicktime movie reader with less functionnalities
>> pdp_qt but with less functionnalities
>> codecs : jpeg, yuv2, divx, dv, yuv2
>>
>> pdp_yqt can read the sound when pdp_qt export it to a table,
>> they are different yes, but none is "less" than the other.
>>
>> ciao,
>> sevy
>>
>> Kyle Klipowicz wrote:
>>> Wow, thanks Darek.
>>>
>>> ~Kyle
>>>
>>> On 7/1/07, Derek Holzer <derek at umatic.nl> wrote:
>>>
>>>> Hi Javier,
>>>>
>>>> Javier García wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> I would like to start with pdp and pidip. Is there any manual or list
>>>>> objects?
>>>>>
>>>> Documentation is scarce, almost non-existent in fact besides the
>>>> sometimes-helpful helpfiles that come with the objects. Here's a list,
>>>> which I've included in the FLOSS Manual for PD that I'm working on.
>>>>
>>>> Good luck!
>>>> d.
>>>>
>>>> ***
>>>>
>>>> http://en.flossmanuals.net/PureData/ListofObjects
>>>>
>>>>
>>>> PDP
>>>>
>>>>
>>>> This is a list of all pdp objects and abstractions with a minimal
>>>> description.
>>>> Take a look at the patches in the doc/ directory for more info.
>>>> (Messy doc & test patches can be found in the test/ directory.)
>>>>
>>>> general purpose pdp modules:
>>>>
>>>> pdp_del a packet delay line
>>>> pdp_reg a packet register
>>>> pdp_snap takes a snapshot of a packet stream
>>>> pdp_trigger similar to pd's trigger object
>>>> pdp_route routes a packet to a specific outlet
>>>> pdp_loop a packet loop sampler (packet array)
>>>> pdp_description output a symbol describing the packet type
>>>> pdp_convert convert between packet types
>>>>
>>>> image inputs/outputs:
>>>>
>>>> pdp_xv displays images using the xvideo extension
>>>> pdp_glx displays images using opengl
>>>> pdp_v4l reads images from a video4linux device
>>>> pdp_qt reads quicktime movies
>>>>
>>>> image processors:
>>>>
>>>> pdp_abs absolute value
>>>> pdp_add adds two images
>>>> pdp_and bitwize and
>>>> pdp_bitdepth set bit depth
>>>> pdp_bitmask apply a bit mask
>>>> pdp_bq spatial biquad filter
>>>> pdp_bqt temporal biquad filter
>>>> pdp_cog gaussian blob estimator
>>>> pdp_constant fills an image with a constant
>>>> pdp_conv horizontal/vertical seperable convolution filter
>>>> pdp_cheby chebyshev color shaper
>>>> pdp_chrot rotates the chroma components
>>>> pdp_flip_lr flip left <-> right
>>>> pdp_flip_tb flip top <-> bottom
>>>> pdp_grey converts an image to greyscale
>>>> pdp_grey2mask converts a greyscale image to an image mask
>>>> pdp_hthresh hard thresholding
>>>> pdp_mul multiplies two images
>>>> pdp_mix crossfade between 2 images
>>>> pdp_mix2 mixes 2 images after applying a gain to each of them
>>>> pdp_noise a noise generator
>>>> pdp_not bitwize not
>>>> pdp_or bitwize or
>>>> pdp_plasma plasma generator
>>>> pdp_pointcloud convert an image to a point cloud
>>>> pdp_positive sign function that creates a bitmask
>>>> pdp_randmix crossfades 2 images by taking random pixels
>>>> pdp_rotate tiled rotate
>>>> pdp_scale rescale an image
>>>> pdp_sign sign function
>>>> pdp_sthresh soft thresholding
>>>> pdp_zoom tiled zoom
>>>> pdp_zrot tiled zoom + rotate
>>>> pdp_zthresh zero threshold (x<0 -> 0)
>>>> pdp_xor bitwize xor
>>>>
>>>> dsp objects
>>>>
>>>> pdp_scope~ a very simple oscilloscope
>>>> pdp_scan~ phase input scanned synthesis oscillator
>>>> pdp_scanxy~ x,y coordinate input scanned synthesis oscillator
>>>>
>>>>
>>>> utility abstractions
>>>>
>>>> pdp_pps computes the packet rate in packets/sec
>>>>
>>>> image abstractions
>>>>
>>>> pdp_agc automatic gain control (intensity maximizer)
>>>> pdp_blur blurs an image
>>>> pdp_blur_hor horizontal blur
>>>> pdp_blur_ver vertical blur
>>>> pdp_contrast contrast enhancement
>>>> pdp_dither a dither effect
>>>> pdp_phase applies an allpass filter to an image
>>>> pdp_phase_hor horizontal allpass
>>>> pdp_phase_ver vertical allpass
>>>> pdp_motion_blur blurs motion
>>>> pdp_motion_phase phase shifts motion
>>>> pdp_offset add an offset to an image
>>>> pdp_alledge an all edge detector
>>>> pdp_conv_emboss emboss
>>>> pdp_conv_sobel_hor horizontal sobel edge detector
>>>> pdp_conv_sobel_ver vertical sobel edge detector
>>>> pdp_conv_sobel_edge sum of squares of hor and ver
>>>> pdp_saturation change colour saturation
>>>> pdp_sub subtract 2 images
>>>> pdp_invert inverse video
>>>> pdp_gain3 set 3 channel gains independently
>>>> pdp_gradient converts a greyscale to colour using a colour gradient
>>>> pdp_png_to convert a png file (on disk) to a certain packet type
>>>> pdp_tag tag a packet (to use it with route)
>>>>
>>>>
>>>> matrix processors
>>>>
>>>> pdp_m_mv matrix vector multiply
>>>> pdp_m_mm matrix matrix multiply
>>>> pdp_m_+=mm matrix matrix multiply add
>>>> pdp_m_LU compute LU decomposition
>>>> pdp_m_LU_inverse compute matrix inverse from LU decomp
>>>> pdp_m_LU_solve solve a linear system using LU decomp
>>>>
>>>> matrix abstractions
>>>>
>>>> pdp_m_inverse compute matrix inverse
>>>>
>>>>
>>>>
>>>>
>>>> SEPARATE LIBRARIES:
>>>>
>>>> cellular automata
>>>> (pdp_scaf)
>>>>
>>>> pdp_ca computes a cellular automaton (as a generator or a filter)
>>>> pdp_ca2image convert a CA packet to a greyscale image (obsolete:
>>>> use pdp_convert)
>>>> pdp_image2ca convert an image to a CA packet (black and white)
>>>> (obsolete: use pdp_convert)
>>>>
>>>>
>>>> 3d drawing objects
>>>> (pdp_opengl)
>>>>
>>>> 3dp_windowcontext a drawable window
>>>> 3dp_draw draw objects (cube, sphere, ...)
>>>> 3dp_view viewing transforms (rotate, translate, ...)
>>>> 3dp_light light source
>>>> 3dp_push push a matrix (modelview, texture, ...)
>>>> 3dp_dlist compile a display list
>>>> 3dp_snap copies the drawing buffer to a texture packet
>>>> 3dp_mode set the current matrix mode
>>>> 3dp_toggle set some opengl state variables
>>>>
>>>>
>>>> 3d drawing abstractions (pdp_opengl)
>>>>
>>>> 3dp_mouserotate connect to 3dp_windowcontext to rotate the scene
>>>> 3dp_blend turn on accumulative blending mode
>>>>
>>>> ================================================================================
>>>> PiDiP
>>>>
>>>>
>>>>
>>>> pdp_ascii an ASCII art renderer
>>>> pdp_canvas a video canvas
>>>> pdp_charcoal charcoal effect
>>>> pdp_cmap a color mapper
>>>> pdp_colorgrid a color picker
>>>> pdp_compose a video compositor
>>>> pdp_capture screen capture to video utility
>>>> pdp_ctrack a color tracker
>>>> pdp_disintegration disintegration effect
>>>> pdp_ffmpeg~ a video streamer towards a ffserver
>>>> pdp_form a geometric forms adder
>>>> pdp_i/pdp_o PD to PD streaming objects
>>>> pdp_imgloader load an image and blend it with a video source
>>>> pdp_live~ a video stream decoder (at least from ffserver)
>>>> pdp_mgrid a grid-based motion detector
>>>> pdp_morphology: pdp_binary
>>>> pdp_erode
>>>> pdp_dilate
>>>> pdp_hitandmiss
>>>> pdp_distance
>>>> + patches: closing, opening, skeletization, thinning, thickening
>>>> pdp_mp4live~ a quicktime stream emitter (darwin, quicktime)
>>>> pdp_mp4player~ a quicktime stream receiver (darwin, quicktime)
>>>> pdp_pen free hand drawing object
>>>> pdp_rec~ a quicktime file recorder
>>>> Video: jpeg, yuv2, divx, dv, yuv2
>>>> Audio: twos, raw
>>>> pdp_shape shape detection object
>>>> pdp_spigot a video signal router
>>>> pdp_spotlight a spotlight especially made for cabaret
>>>> pdp_text a text addition object
>>>> pdp_theorin~ threaded theora/ogg files reader
>>>> pdp_theorout~ theora/ogg files recorder
>>>> pdp_transition transition between two video sources
>>>> pdp_qt quicktime movie reader
>>>> pdp_qt~ quicktime movie reader with audio
>>>> pdp_yqt a quicktime movie reader with less functionnalities
>>>> pdp_qt but with less functionnalities
>>>> codecs : jpeg, yuv2, divx, dv, yuv2
>>>> no compressed headers!
>>>> pdp_aging, pdp_baltan, pdp_cycle, pdp_dice, pdp_edge,
>>>> pdp_intrusion, pdp_lens, pdp_mosaic, pdp_nervous, pdp_puzzle,
>>>> pdp_quark, pdp_radioactiv, pdp_rev, pdp_ripple, pdp_shagadelic
>>>> pdp_simura, pdp_spiral, pdp_transform, pdp_underwatch, pdp_vertigo
>>>> pdp_warhol, pdp_warp : the port of effecTV to PDP.
>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
>>>> ---Oblique Strategy # 63:
>>>> "Don't break the silence"
>>>>
>>>>
>>>> _______________________________________________
>>>> PD-list at iem.at mailing list
>>>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
>>>>
>>>>
>>>
>>>
>
--
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 125:
"Only a part, not the whole"
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