[PD] starting with pdp and pidip: any manual o list of objects?
Yves Degoyon
ydegoyon at free.fr
Mon Jul 2 16:46:23 CEST 2007
it's so old, it's just a mistake.
although to tell which codecs are supported is a mistake,
cause it depends on your libquicktime installation.
the compressed headers is still true.
sevy
Derek Holzer wrote:
> Actually, straight from your website:
>
> pdp_yqt : a quicktime movie reader.
>
> Alike pdp_qt, but with less functionnalities, this object reads
> Quicktime movies.
> It supports files coded with the following codecs : jpeg, yuv2, divx,
> dv, yuv2.
> The files shouldn't have compressed headers neither.
>
> ciao!
> d.
>
> Derek Holzer wrote:
>
>> Hi Yves,
>>
>> descriptions may be a bit out of date, but when I made them I copied
>> them directly from your website text! ;-)
>> I'll make sure to update them.
>>
>> best,
>> d.
>>
>> Yves Degoyon wrote:
>>
>>> err, excuse me,
>>> what is there more about pidip here than there :
>>> http://ydegoyon.free.fr/pidip.html ??
>>>
>>> except the erroneous :
>>>
>>> pdp_yqt a quicktime movie reader with less functionnalities
>>> pdp_qt but with less functionnalities
>>> codecs : jpeg, yuv2, divx, dv, yuv2
>>>
>>> pdp_yqt can read the sound when pdp_qt export it to a table,
>>> they are different yes, but none is "less" than the other.
>>>
>>> ciao,
>>> sevy
>>>
>>> Kyle Klipowicz wrote:
>>>
>>>> Wow, thanks Darek.
>>>>
>>>> ~Kyle
>>>>
>>>> On 7/1/07, Derek Holzer <derek at umatic.nl> wrote:
>>>>
>>>>
>>>>> Hi Javier,
>>>>>
>>>>> Javier García wrote:
>>>>>
>>>>>
>>>>>> Hi,
>>>>>>
>>>>>> I would like to start with pdp and pidip. Is there any manual or
>>>>>> list
>>>>>> objects?
>>>>>>
>>>>>
>>>>> Documentation is scarce, almost non-existent in fact besides the
>>>>> sometimes-helpful helpfiles that come with the objects. Here's a
>>>>> list,
>>>>> which I've included in the FLOSS Manual for PD that I'm working on.
>>>>>
>>>>> Good luck!
>>>>> d.
>>>>>
>>>>> ***
>>>>>
>>>>> http://en.flossmanuals.net/PureData/ListofObjects
>>>>>
>>>>>
>>>>> PDP
>>>>>
>>>>>
>>>>> This is a list of all pdp objects and abstractions with a minimal
>>>>> description.
>>>>> Take a look at the patches in the doc/ directory for more info.
>>>>> (Messy doc & test patches can be found in the test/ directory.)
>>>>>
>>>>> general purpose pdp modules:
>>>>>
>>>>> pdp_del a packet delay line
>>>>> pdp_reg a packet register
>>>>> pdp_snap takes a snapshot of a packet stream
>>>>> pdp_trigger similar to pd's trigger object
>>>>> pdp_route routes a packet to a specific outlet
>>>>> pdp_loop a packet loop sampler (packet array)
>>>>> pdp_description output a symbol describing the packet type
>>>>> pdp_convert convert between packet types
>>>>>
>>>>> image inputs/outputs:
>>>>>
>>>>> pdp_xv displays images using the xvideo extension
>>>>> pdp_glx displays images using opengl
>>>>> pdp_v4l reads images from a video4linux device
>>>>> pdp_qt reads quicktime movies
>>>>>
>>>>> image processors:
>>>>>
>>>>> pdp_abs absolute value
>>>>> pdp_add adds two images
>>>>> pdp_and bitwize and
>>>>> pdp_bitdepth set bit depth
>>>>> pdp_bitmask apply a bit mask
>>>>> pdp_bq spatial biquad filter
>>>>> pdp_bqt temporal biquad filter
>>>>> pdp_cog gaussian blob estimator
>>>>> pdp_constant fills an image with a constant
>>>>> pdp_conv horizontal/vertical seperable convolution filter
>>>>> pdp_cheby chebyshev color shaper
>>>>> pdp_chrot rotates the chroma components
>>>>> pdp_flip_lr flip left <-> right
>>>>> pdp_flip_tb flip top <-> bottom
>>>>> pdp_grey converts an image to greyscale
>>>>> pdp_grey2mask converts a greyscale image to an image mask
>>>>> pdp_hthresh hard thresholding
>>>>> pdp_mul multiplies two images
>>>>> pdp_mix crossfade between 2 images
>>>>> pdp_mix2 mixes 2 images after applying a gain to each of them
>>>>> pdp_noise a noise generator
>>>>> pdp_not bitwize not
>>>>> pdp_or bitwize or
>>>>> pdp_plasma plasma generator
>>>>> pdp_pointcloud convert an image to a point cloud
>>>>> pdp_positive sign function that creates a bitmask
>>>>> pdp_randmix crossfades 2 images by taking random pixels
>>>>> pdp_rotate tiled rotate
>>>>> pdp_scale rescale an image
>>>>> pdp_sign sign function
>>>>> pdp_sthresh soft thresholding
>>>>> pdp_zoom tiled zoom
>>>>> pdp_zrot tiled zoom + rotate
>>>>> pdp_zthresh zero threshold (x<0 -> 0)
>>>>> pdp_xor bitwize xor
>>>>>
>>>>> dsp objects
>>>>>
>>>>> pdp_scope~ a very simple oscilloscope
>>>>> pdp_scan~ phase input scanned synthesis oscillator
>>>>> pdp_scanxy~ x,y coordinate input scanned synthesis oscillator
>>>>>
>>>>>
>>>>> utility abstractions
>>>>>
>>>>> pdp_pps computes the packet rate in packets/sec
>>>>>
>>>>> image abstractions
>>>>>
>>>>> pdp_agc automatic gain control (intensity maximizer)
>>>>> pdp_blur blurs an image
>>>>> pdp_blur_hor horizontal blur
>>>>> pdp_blur_ver vertical blur
>>>>> pdp_contrast contrast enhancement
>>>>> pdp_dither a dither effect
>>>>> pdp_phase applies an allpass filter to an image
>>>>> pdp_phase_hor horizontal allpass
>>>>> pdp_phase_ver vertical allpass
>>>>> pdp_motion_blur blurs motion
>>>>> pdp_motion_phase phase shifts motion
>>>>> pdp_offset add an offset to an image
>>>>> pdp_alledge an all edge detector
>>>>> pdp_conv_emboss emboss
>>>>> pdp_conv_sobel_hor horizontal sobel edge detector
>>>>> pdp_conv_sobel_ver vertical sobel edge detector
>>>>> pdp_conv_sobel_edge sum of squares of hor and ver
>>>>> pdp_saturation change colour saturation
>>>>> pdp_sub subtract 2 images
>>>>> pdp_invert inverse video
>>>>> pdp_gain3 set 3 channel gains independently
>>>>> pdp_gradient converts a greyscale to colour using a colour
>>>>> gradient
>>>>> pdp_png_to convert a png file (on disk) to a certain packet
>>>>> type
>>>>> pdp_tag tag a packet (to use it with route)
>>>>>
>>>>>
>>>>> matrix processors
>>>>>
>>>>> pdp_m_mv matrix vector multiply
>>>>> pdp_m_mm matrix matrix multiply
>>>>> pdp_m_+=mm matrix matrix multiply add
>>>>> pdp_m_LU compute LU decomposition
>>>>> pdp_m_LU_inverse compute matrix inverse from LU decomp
>>>>> pdp_m_LU_solve solve a linear system using LU decomp
>>>>>
>>>>> matrix abstractions
>>>>>
>>>>> pdp_m_inverse compute matrix inverse
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> SEPARATE LIBRARIES:
>>>>>
>>>>> cellular automata
>>>>> (pdp_scaf)
>>>>>
>>>>> pdp_ca computes a cellular automaton (as a generator or
>>>>> a filter)
>>>>> pdp_ca2image convert a CA packet to a greyscale image
>>>>> (obsolete:
>>>>> use pdp_convert)
>>>>> pdp_image2ca convert an image to a CA packet (black and white)
>>>>> (obsolete: use pdp_convert)
>>>>>
>>>>>
>>>>> 3d drawing objects
>>>>> (pdp_opengl)
>>>>>
>>>>> 3dp_windowcontext a drawable window
>>>>> 3dp_draw draw objects (cube, sphere, ...)
>>>>> 3dp_view viewing transforms (rotate, translate, ...)
>>>>> 3dp_light light source
>>>>> 3dp_push push a matrix (modelview, texture, ...)
>>>>> 3dp_dlist compile a display list
>>>>> 3dp_snap copies the drawing buffer to a texture packet
>>>>> 3dp_mode set the current matrix mode
>>>>> 3dp_toggle set some opengl state variables
>>>>>
>>>>>
>>>>> 3d drawing abstractions (pdp_opengl)
>>>>>
>>>>> 3dp_mouserotate connect to 3dp_windowcontext to rotate the
>>>>> scene
>>>>> 3dp_blend turn on accumulative blending mode
>>>>>
>>>>> ================================================================================
>>>>>
>>>>> PiDiP
>>>>>
>>>>>
>>>>>
>>>>> pdp_ascii an ASCII art renderer
>>>>> pdp_canvas a video canvas
>>>>> pdp_charcoal charcoal effect
>>>>> pdp_cmap a color mapper
>>>>> pdp_colorgrid a color picker
>>>>> pdp_compose a video compositor
>>>>> pdp_capture screen capture to video utility
>>>>> pdp_ctrack a color tracker
>>>>> pdp_disintegration disintegration effect
>>>>> pdp_ffmpeg~ a video streamer towards a ffserver
>>>>> pdp_form a geometric forms adder
>>>>> pdp_i/pdp_o PD to PD streaming objects
>>>>> pdp_imgloader load an image and blend it with a video source
>>>>> pdp_live~ a video stream decoder (at least from ffserver)
>>>>> pdp_mgrid a grid-based motion detector
>>>>> pdp_morphology: pdp_binary
>>>>> pdp_erode
>>>>> pdp_dilate
>>>>> pdp_hitandmiss
>>>>> pdp_distance
>>>>> + patches: closing, opening, skeletization, thinning,
>>>>> thickening
>>>>> pdp_mp4live~ a quicktime stream emitter (darwin, quicktime)
>>>>> pdp_mp4player~ a quicktime stream receiver (darwin, quicktime)
>>>>> pdp_pen free hand drawing object
>>>>> pdp_rec~ a quicktime file recorder
>>>>> Video: jpeg, yuv2, divx, dv, yuv2
>>>>> Audio: twos, raw
>>>>> pdp_shape shape detection object
>>>>> pdp_spigot a video signal router
>>>>> pdp_spotlight a spotlight especially made for cabaret
>>>>> pdp_text a text addition object
>>>>> pdp_theorin~ threaded theora/ogg files reader
>>>>> pdp_theorout~ theora/ogg files recorder
>>>>> pdp_transition transition between two video sources
>>>>> pdp_qt quicktime movie reader
>>>>> pdp_qt~ quicktime movie reader with audio
>>>>> pdp_yqt a quicktime movie reader with less
>>>>> functionnalities
>>>>> pdp_qt but with less functionnalities
>>>>> codecs : jpeg, yuv2, divx, dv, yuv2
>>>>> no compressed headers!
>>>>> pdp_aging, pdp_baltan, pdp_cycle, pdp_dice, pdp_edge,
>>>>> pdp_intrusion, pdp_lens, pdp_mosaic, pdp_nervous, pdp_puzzle,
>>>>> pdp_quark, pdp_radioactiv, pdp_rev, pdp_ripple, pdp_shagadelic
>>>>> pdp_simura, pdp_spiral, pdp_transform, pdp_underwatch, pdp_vertigo
>>>>> pdp_warhol, pdp_warp : the port of effecTV to PDP.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> derek holzer ::: http://www.umatic.nl :::
>>>>> http://blog.myspace.com/macumbista
>>>>> ---Oblique Strategy # 63:
>>>>> "Don't break the silence"
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> PD-list at iem.at mailing list
>>>>> UNSUBSCRIBE and account-management ->
>>>>> http://lists.puredata.info/listinfo/pd-list
>>>>>
>>>>>
>>>>
>>>>
>>>>
>>>
>>
>
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