[PD] Shader for 3d flattening

IOhannes m zmoelnig zmoelnig at iem.at
Mon Jul 9 09:42:45 CEST 2007


maciej wojnicki wrote:

> i posted a question about this once on the list if gemframebuffer could
> be modified to allow further processing and then i was answered by chris
> clepper
> that this task would be easier to slove with a shader
>

afaik, chris meant, that you should do the processing in the shader
(instead of using pix_...), not to use shader to download the texture
from the gfx-card into your main memory.

fmga.sdr
IOhannes





More information about the Pd-list mailing list