[PD] Shader for 3d flattening
IOhannes m zmoelnig
zmoelnig at iem.at
Mon Jul 9 09:42:45 CEST 2007
maciej wojnicki wrote:
> i posted a question about this once on the list if gemframebuffer could
> be modified to allow further processing and then i was answered by chris
> clepper
> that this task would be easier to slove with a shader
>
afaik, chris meant, that you should do the processing in the shader
(instead of using pix_...), not to use shader to download the texture
from the gfx-card into your main memory.
fmga.sdr
IOhannes
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