[PD] [Gem] Multi-Screen on Windows

wolfgang schwarzenbrunner schwarz at gen-control.com
Fri Jul 27 13:59:03 CEST 2007


hi

Thomas Mayer schrieb:
> Hello,
>
> this question is probably off-topic:
>
> When using a Gem-Patch on a laptop with a NVidia GeForce Go 7300 video
> card, running Windows XP and Pd-extended 0.39-rc4.
>
> Whenever trying to bring the Gem windows to the second screen, rendering
> stops, most likely due to 3D rendering only enabled on the first screen,
> the laptop display. Cloning the screen works without any problems.
>
> Does anyone know of a method to enable rendering on the second screen,
> perhaps with disabling rendering on the laptop display?
you just have to set your second screen as your primary display in your 
nvidia settings
>
> Another question: Whenever I create the Gem window with
> [fullscreen 1, border 0(
1. i tend to not using the fullscreen message (sometimes a little 
strange). using dimen and the right values should be fine enough.
2. the message you are looking for is "offset"
> I of course cannot use the borders of the window to put it on the second
> screen. Is there any argument for [gemwin] to which display the window
> should be sent?
>
> Thanks in advance,
> Thomas





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