[PD] GEM rendering

IOhannes m zmoelnig zmoelnig at iem.at
Mon Sep 17 16:52:11 CEST 2007


henrik wurster wrote:

> I was not sure if it is possible with such fast open-gl stugg... In 

and supposed "stugg" should read "stuff":
rendering a Gem-animation to disk will obviously be much slower for 
various reasons (slow harddisk, processing overhead for compression, 
non-optimized paths from gfx-card's framebuffer back to main memory,...)


fmga.dr
IOhannes




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