[PD] GEM GLSL patch vertex displacement mapping

Jack jack at rybn.org
Wed Sep 19 00:12:06 CEST 2007


OK, thx for the precision.

Jack


Le 18 sept. 07 à 23:52, cyrille henry a écrit :

>
> hello,
>
> yes, this .vert and frag works with your patch on my computer
> (i just need to change the 100.0 to 1.0)
> but vertex displacement is curently very slow. Chris should fix  
> this soon, look at gem-dev archive for more details.
>
> cyrille
>
> jack at rybn.org a écrit :
>> Hello,
>> i really don't know if this .vert and .frag (from ozone3D.net) are  
>> good to
>> do vertex displacement mapping with this patch.
>> And i don't know if this patch is good with [rubber].
>> My card doesn't accept this program (so i can't test), yours maybe.
>> thx to have a look.
>> Jack
>> --------------------------------------------------------------------- 
>> ---
>> _______________________________________________
>> PD-list at iem.at mailing list
>> UNSUBSCRIBE and account-management -> http://lists.puredata.info/ 
>> listinfo/pd-list





More information about the Pd-list mailing list