[PD] Array indexing for the wind and the birds

Patrice Colet pat at mamalala.org
Tue Oct 23 16:23:13 CEST 2007


Hi!
Frank Barknecht a écrit :
> Hallo,
> Jeff Rose hat gesagt: // Jeff Rose wrote:
> 
>> I'd kind of like to dig a little more into the dynamic patch question 
>> though.  It seems like a pretty fundamental design decision or 
>> constraint to not handle dynamic creation and deletion of objects within 
>> the synthesis engine. 
> 
> Well, yes, it was a pretty fundamental decision. Languages like
> SuperCollider, Nova and Csound to some extent show, that dynamically
> creating synthesis objects can work in a realtime system as well. But
> with Pd, you indeed have to be careful what you do and first look into
> different approaches to solve your problem. There are some ways around
> it like write externals that can manage voices dynamically e.g. using
> flext and SndObj. But anyway even when you have to create all needed
> voices in advance, you already can do pretty big things in Pd.
> 
> Ciao

  I've just made a video screenshot of the project I'm working on, just 
to have a look on what is possible to do with pd's dynamical patching,
it's not about sound processing, but it might give some clues.
  Careful, the video is in a very bad quality, and my patches doesn't 
work fully.

  Also, Jeff, your project about birds sounds very intersting, you 
certainly know the work of Olivier Messiaen,:).






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