[PD] [bang]--clickable but bypass when indirect

Max Neupert abonnements at revolwear.com
Wed Oct 31 16:41:07 CET 2007


i don't think this is possible.

a workaround would be to change the color of the bang for 250 ms so  
the whole thing is black if a hit gets detected.

[color 22 0 0(
  |
[t a b]
  |   |
  |  [delay 250]
  |   |
  |  [color 0 22 0(
  |  /
  | /
  [bng]



Am 31.10.2007 um 15:10 schrieb robbert van hulzen:

> hi there dear list people,
> a little while ago, andy mentioned a construction for bypassing gui  
> objects
> (numberboxes, in that case) while at the same time using the info  
> you may
> put in them with the mouse. i can't find the post anymore, but i think
> that's exactly what i need now.
> i'm making an abstraction for my midi controller (drum pad thingy),  
> that
> should both show what comes in--ie bang the nicely coloured [bang]s  
> when the
> pad with the corresponding notenumber is hit--and function as an  
> onscreen
> replacement: when a [bang] is clicked, it should send it out. in other
> words, i'm looking for a way to have incoming info stop at the  
> [bang] (as
> it'll come out directly), but info generated at the [bang] move on.  
> hope i
> make myself clear...
> anyone have any idea? thanks a lot!
> cheers, robbert
>
>
>
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