[PD] Gem: Using 2 glsl_program objects ?
listes at sourcelibre.com
Sun Nov 25 21:10:35 CET 2007
It seems like we cannot use two GLSL shader programs at a time. Hence,
I need to merge both fragment and vertex programs to use them
together.... Is there a way to use more than 2 shaders ? In Jitter,
there is jit.gl.slab that allows that.
If not possible in Gem, that would be an awesome add-on to it.
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