[PD] Gem: Using 2 glsl_program objects ?
marius.schebella at gmail.com
Sun Nov 25 23:58:46 CET 2007
Alexandre Quessy wrote:
> What do you mean by a "quad" ? You mean to render it to a texture ?
> This would need to use something like pix_snap2tex ? (capturing the
> whole window render)
that is what gemframebuffer should do. render a gemchain into a texture
on the graphics card. but as I mentioned in my mail before, it does not
work with glsl_program.
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