[PD] Gem: Using 2 glsl_program objects ?

marius schebella marius.schebella at gmail.com
Sun Nov 25 23:58:46 CET 2007

Alexandre Quessy wrote:

> What do you mean by a "quad" ? You mean to render it to a texture ?
> This would need to use something like pix_snap2tex ? (capturing the
> whole window render)

that is what gemframebuffer should do. render a gemchain into a texture 
on the graphics card. but as I mentioned in my mail before, it does not 
work with glsl_program.

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