[PD] segmented patchcords (was Re: PD & MAX)
vade
doktorp at mac.com
Wed Dec 5 19:42:55 CET 2007
Dear god, please, no.
no no no no no. No gradiated patch coords. *please*
I would not mind self routing patch coords, but somehow, whenever a
computer/algorithm/programmer tries to do things for me, like
intelligently re-arrange "x", it ends up getting in my way. I suspect
this will be the case for all but the simplest routing around objects
scenario.
But really - Segmented patch coord are a decent solution - I insist
they can help readability, if used correctly.
I mean, whats the difference between a poorly laid out patch WITHOUT
patch segmentation to one WITH segmentation, both are spaghetti! Hard
to read, and will need to be re-laid out /refactored to make any sense.
With segmented patch coords users have the choice to use them, and
well laid out patches with segmentation (again, I really insist), can
be more readable and less visually distracting than those without.
VIVA LLA SEGMENTED PATCH COORD REVOLUTION!
On Dec 5, 2007, at 1:04 PM, Martin Peach wrote:
> And how about patch cords that start out one colour and end up
> another with
> a smooth blend all the way along? Then you could identify different
> cords as
> well as know which way they were going.
> The ability to raise or lower objects as in Max ("bring to front",
> "send to
> back") and also to have the cords run behind them would be nice.
> Not sure how much of this is feasible in tk though...also the pd
> file format
> would need to be modified to include patch cord colours and object
> drawing
> order.
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