[PD] pd and max (2)
João Miguel Pais
jmmmpais at googlemail.com
Sat Dec 8 02:22:53 CET 2007
>> How about a list of things that are special, and could be put into pd
>> to make it more special?
>> - all objects based on "invisible cords" (sends- and receive-based
>> objects) could have a shortcut to its counterparts like in max. I
>> personally avoid these kinds of objects as much as possible, but in
>> some situations they are the only viable solution.
> i though max/msp has send/receive too.
I meant what was commented after by Kyle. In max if you right-click (or
something) on a send (or send~, receive~, or maybe also in catch~?),
you'll get a list of the counterparts of that object. and if you click on
them, the patch window will appear. (I haven't used max in a while, I
think it was that way)
>> - auto-setting size for objects? if you have a gate object with more
>> than 4 outputs (or any other object), you'll need to make some garbage
>> text or
> hmm; apart from the fact that [gate] does not exist as an object in Pd,
> i also thought that it has only one output...
it exists, I'm looking at one now. if not gate, then something else with
more outputs as body.
>> something in order to work with it. since it is quite logical that
>> when the user needs outputs they should be acessible, an elegant
>> solution would be to assign a minimal value to the gap between
>> outputs. if the standard space of the object isn't big enough, the
>> object will make itself bigger automatically.
>> Although the stretching possibility in max is quite useful as well.
> afaik, max/msp has both: the object automatically resizes to a suitable
> default, but the user can then resize the object to their likings.
ah, ok. it would make sense to put it like that in pd as well.
>> is there a place in the wiki or something to put suggestions like
> one place to put them would be the tracker at sourceforge (create a
> bug-report and tag it as "wishlist" or "feature request").
> btw, i like all of your ideas
they're not all mine, most of this mail were from max itself. but they're
good ideas anyway.
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