[PD] Gem - glutWarpPointer?
cgclepper at gmail.com
Fri Dec 14 16:43:24 CET 2007
It would mean requiring GLUT to build GEM, which is a dependency we removed
a while ago. Also, this function apparently does not work on OSX.
On Dec 14, 2007 4:43 AM, Chris McCormick <chris at mccormick.cx> wrote:
> My dream of writing a quake style shooter in Gem (heh) has been foiled.
> Apparently neither Gem nor luagl support the glutWarpPointer call which
> many shooters use to restrict the mouse to the centre of the screen
> between reads of the mouse pointer movements (so the mouse can't move
> off the screen). That and the fact that the Gem window sometimes seems
> to not pick up key presses in full screen mode. Any chance we can add
> glutWarpPointer to Gem? Any other ideas?
> PD-list at iem.at mailing list
> UNSUBSCRIBE and account-management ->
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