[PD] performance question: connections versus sends

Daniel Wilcox danomatika at gmail.com
Wed Dec 19 00:12:27 CET 2007


On Dec 18, 2007 6:08 PM, Mathieu Bouchard <matju at artengine.ca> wrote:

> On Tue, 18 Dec 2007, Daniel Wilcox wrote:
>
> > What is "faster" in terms of patch loads and runtime performance, using
> > regular connections or sends? I ask this as I have been developing
> > objects with lots of sends inside of them and I'm wondering if this has
> > any impact on patch performance ... even if I don't use more then half
> > of them?  It seems to me that a regular connection has the advantage of
> > not requiring a lookup for the receive...
>
> If you can't measure it, then it does not matter.


Agreed.  I'm not going to spend any time trying to needlessly optimize
unless it makes some discernible difference.


> Even though in both theory and experience you can be sure that [r]/[s] is
> at least a bit slower... it's damn hard to tell the difference for your
> average real-life project (by opposition to artificial situations like
> benchmarks).


Ok, thats what I thought ... I figured it wasnt a big impact.  Just wondered
if anyone
else had wondered ...


>   _ _ __ ___ _____ ________ _____________ _____________________ ...
> | Mathieu Bouchard - tél:+1.514.383.3801, Montréal QC Canada


-- 
Dan Wilcox
danomatika
www.robotcowboy.com
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