[PD] Creating auidioengines for games using PD
Andy Farnell
padawan12 at obiwannabe.co.uk
Thu Dec 20 23:20:49 CET 2007
On Thu, 20 Dec 2007 22:32:06 +0100
Frank Barknecht <fbar at footils.org> wrote:
> Hallo,
> Andy Farnell hat gesagt: // Andy Farnell wrote:
>
> > Popular glue code within game dev is lua, so Pdlua from Claude and
> > the peeps at Goto10 seems a very useful bridge.
>
> Btw.: Graham Wakefield and I made Vessel/lua~ [1] run on Pd: There are
> still some small bugs to sort out and one feature to add till a first
> release, but I'm very excited about this.
Yummmm! Me too! :) Bookmarked for new year experimentation with the Pd verision.
Cheers Frank,
a.
>
> [1] http://www.mat.ucsb.edu/%7Ewakefield/lua%7E/lua%7E.htm
>
> Ciao
> --
> Frank Barknecht _ ______footils.org__
>
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