[PD] Active/deactive gemheads

Derek Holzer derek at umatic.nl
Sat Jan 12 18:28:58 CET 2008


Easiest way is to control the active Gemhead with a single switch/number 
box/radio buttons/etc, and use three different [==] objects to check 
against the current Gemhead number. The [==] of the current Gemhead will 
send a 1, and the others a 0. See attached patch.

d.

Donal Carey wrote:
> Hi
> 
> I'm currently building a VJ type patch and have run into a bit of 
> difficulty. I have three [gemheads] connected to three sets of pics and 
> videos and basically what I want to do is if any one of the 3 gem-heads is 
> active the other two must be deactive so there would have to be some sort of 
> mechanism to check if either of the other two gem-heads were active and if 
> so deactivate them. Any suggestions would be much appreciated.


-- 
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 76:
"Give the game away"
-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: gemhead_switch.pd
URL: <http://lists.puredata.info/pipermail/pd-list/attachments/20080112/2fa8c7fc/attachment.asc>


More information about the Pd-list mailing list