[PD] Active/deactive gemheads
Derek Holzer
derek at umatic.nl
Sat Jan 12 18:28:58 CET 2008
Easiest way is to control the active Gemhead with a single switch/number
box/radio buttons/etc, and use three different [==] objects to check
against the current Gemhead number. The [==] of the current Gemhead will
send a 1, and the others a 0. See attached patch.
d.
Donal Carey wrote:
> Hi
>
> I'm currently building a VJ type patch and have run into a bit of
> difficulty. I have three [gemheads] connected to three sets of pics and
> videos and basically what I want to do is if any one of the 3 gem-heads is
> active the other two must be deactive so there would have to be some sort of
> mechanism to check if either of the other two gem-heads were active and if
> so deactivate them. Any suggestions would be much appreciated.
--
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 76:
"Give the game away"
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