[PD] GEM light source
columbiatwo at free.fr
Mon Jan 14 15:45:39 CET 2008
Hi list !
For a theatre play I'm working on, I'm trying to implement lighting that
emanates from an object in a GEM scene. The light I want is of the
punctual topography so I'm quite satisfied with the plain [light] object
but the only thing is that when I use [translateXYZ] to put the light
source inside the Geo I want that light to emanate from, it just makes
that particular Geo disappear, which I don't want.
Does anyone sees the problem and has a potential solution or idea ?
Cheers for the new year !
More news very soon.
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