[PD] GEM light source
columbiatwo at free.fr
Wed Jan 16 09:47:07 CET 2008
So I guess nobody's done it yet (:
Jerome Tuncer a écrit :
> Hi list !
> For a theatre play I'm working on, I'm trying to implement lighting that
> emanates from an object in a GEM scene. The light I want is of the
> punctual topography so I'm quite satisfied with the plain [light] object
> but the only thing is that when I use [translateXYZ] to put the light
> source inside the Geo I want that light to emanate from, it just makes
> that particular Geo disappear, which I don't want.
> Does anyone sees the problem and has a potential solution or idea ?
> Cheers for the new year !
> More news very soon.
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