[PD] GEM light source
cyrille henry
cyrille.henry at la-kitchen.fr
Wed Jan 16 14:02:00 CET 2008
hello,
i don't really understand.
can you post your patch?
if you have only 1 light source that is inside the geo, then it's possible that you can see insite the geo, but you don't have any light outside of the geos.
in french : tu eclaire seulement l'interieur, lexterieur reste ds le noir.
so you can try to add an ambient light in the gemchain of this particular geo.
just a gues.
cyrille
Jerome Tuncer a écrit :
> So I guess nobody's done it yet (:
>
> ++
>
>
> Jé
>
> Jerome Tuncer a écrit :
>> Hi list !
>>
>> For a theatre play I'm working on, I'm trying to implement lighting that
>> emanates from an object in a GEM scene. The light I want is of the
>> punctual topography so I'm quite satisfied with the plain [light] object
>> but the only thing is that when I use [translateXYZ] to put the light
>> source inside the Geo I want that light to emanate from, it just makes
>> that particular Geo disappear, which I don't want.
>>
>> Does anyone sees the problem and has a potential solution or idea ?
>>
>> Cheers for the new year !
>>
>> More news very soon.
>>
>> ++
>>
>>
>>
>> Jé
>>
>>
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>
>
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