[PD] Math of Gem
claudiusmaximus at goto10.org
Sun Jan 20 18:24:11 CET 2008
Dudley Brooks wrote:
> Could someone point me to a discussion of the matrix (and other) math of
> Gem? Particularly with respect to lighting effects (I'm already
> somewhat familiar with the math of geometrical transformations).
> Particularly the interactions between [world_light], [light], [ambient],
> [diffuse], [specular], [color], etc.
The OpenGL Red Book, in particular:
More information about the Pd-list