[PD] processing images with GEM?
derek at umatic.nl
Mon Jan 21 16:20:19 CET 2008
IOhannes m zmoelnig wrote:
> the problem is, that some pix-sources (platform dependent!) supply the
> images with (0/0) in the upper-left corner, whereas others (0/0) is the
> lower-left corner (like openGL expects it).
Would be good to know which platforms do it right, and which ones wrong.
Let me guess.....
derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista
---Oblique Strategy # 156:
"The tape is now the music"
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