[PD] gem: jit.lcd equivalent?

chris clepper cgclepper at gmail.com
Mon Jan 21 18:13:12 CET 2008


Single buffered GL contexts will do this.  Send a buffer 1 to the gemwin
before creating the window.  Then bang the gemhead each frame (metro works
well for this).  Sending a bang to the gemwin will clear the window
contents.

On Jan 21, 2008 10:56 AM, Damian Stewart <damian at frey.co.nz> wrote:

> hello list,
>
> with GEM, is there an equivalent to Jitter's jit.lcd object?
>
> jit.lcd lets you draw lines which stay permanently on the screen in 2d
> space, rather than as OpenGL objects, or what have you - it's more like
> moving a pen across a surface, you just draw a line and then forget about
> it.
>
> thanks
> d
> --
> damian stewart | +351 967 797 263 | damian at frey.co.nz
> frey | live art with machines | http://www.frey.co.nz
>
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