[PD] sound for blender apricot opensource game

Georg Holzmann grh at mur.at
Sun Feb 3 09:31:31 CET 2008


Hallo!

> it's sad, but especially for mastering tasks i still have to stick with
> proprietary tools on a proprietary operating system, since working with
> foss tools is still way far from being as efficient as with the tools
> that are usually used in studios.

Did you try Ardour+Jamin ?
I did some recording projects with it in summer and it just worked quite 
well ... it works similar like a protools setup.

LG
Georg




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