[PD] [OT] FOSS audio tools (was: sound for blender apricot opensource game)

Roman Haefeli reduzierer at yahoo.de
Sun Feb 3 20:56:36 CET 2008


On Sun, 2008-02-03 at 12:14 -0500, Hans-Christoph Steiner wrote:

> Ardour is definitely comparable to blender, if not better.  I think  
> it was more a matter of finding someone who was willing to work for  
> very little money on the project who would use free tools.  Being the  
> Blender Foundation, their focus was the 3D part, understandably, so  
> it wasn't a big deal to use proprietary software for the audio.  Now  
> that they have proven the model for getting projects done, I think  
> there is no real excuse not to use all FOSS for the whole project.

let me change that to: 'there is no real excuse not to develop FOSS
audio tools'.

> I talked with Bassam Kurdali, the Director of Elephants Dream, about  
> this and that's pretty much what he said.  I think that they want to  
> do it all FOSS, they just need people willing to do the work.  So  
> let's do the work! :D

do the development work, yes.

roman



	
		
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