[PD] Lua and PD

marius schebella marius.schebella at gmail.com
Thu Mar 6 04:27:38 CET 2008

me too, really excited to see lua signal processing in pd. since graham 
wakefield is involved I guess it will be similar to the max version?
are you planning a native texteditor support from within pd.
I saw texteditors that pop up when you double cklick an object for 
example for the cyclone coll object. something like this (... syntax 
auto updating of scripts when they are changed and saved would be nice, too.

Chris McCormick wrote:
> On Wed, Mar 05, 2008 at 09:45:47AM +0100, Frank Barknecht wrote:
>> Claude Heiland-Allen hat gesagt: // Claude Heiland-Allen wrote:
>>> Vast amounts of number crunching, for performance reasons.  This 
>>> includes DSP at the moment, although hopefully Frank's port of 
>>> Lua~/Vessel~ is a viable alternative (not sure what the current status 
>>> of that is).
>> It is working fairly well and now that LAC is almost over I intend to
>> work more on it as I want to use it in a project. Vessel is quite
>> fast: All synthesis and number crunching happens in a C-library, while
>> Lua just serves as a kind of text based patching environment for
>> dynamically generating the dsp graphs. This is very handy for granular
>> synthesis or any other tasks that require lots of polyphony. So Vessel
>> can do things that are nearly impossible with Pd patching alone.
> Really excited to try this out!
> Chris.
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