[PD] Rotating object rolling on irregular terrain

hard off hard.off at gmail.com
Sun Mar 9 15:06:43 CET 2008


i just did a simple load test on [sqrt~], which the documentation states is
a 'fast, approximate algorithm'...

i made:

[sig~ 5]
|
[sqrt~]

and copied that dozens of times with only a small jump in cpu usage.

is it the cpu usage that's the problem?  or something else?
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