[PD] bang~ <=64 samples
marius schebella
marius.schebella at gmail.com
Sun Mar 16 04:15:32 CET 2008
...uhmm, negative.
I created now a subpatch with the 64 delays, and get good timer
measurements of 0.0226757 ms. but when I hook it up to sig~ the signal
is still only updated every 64 samples. same btw with vline~. I was
trying [$1 1.45( into line~, but that only a bad fake, and the ring
modulator effect is still there...
am I missing something?
marius.
Miller Puckette wrote:
> Bang~ goes off at 64-sample intervals (1.45 msec) - but for instance
> a 0.725 msec delay would sync a message to 32 sample into a 64 sample
> buffer. Of course you might need objects that can deal with messages on
> such a fine time grain. Tne only one I know of is vline~ (which is the
> one I use for this kind of thing.)
>
> cheers
> M
>
> On Sat, Mar 15, 2008 at 10:45:05PM -0400, marius schebella wrote:
>> hi miller,
>> not exaclty sure what sub-64-sample message delays means?
>> block~ 64 64? or 64 delays each 0.0226757369615 ms.
>> will test this.
>> marius.
>>
>> Miller Puckette wrote:
>>> You can do it combining bang~ with sub-64-sample message delays.
>>>
>>> cheers
>>> M
>>>
>>> On Sat, Mar 15, 2008 at 10:05:46PM -0400, marius schebella wrote:
>>>> hi,
>>>> is there an alternative for bang~ that will work with blocksizes smaller
>>>> than 64 samples?
>>>> or is there a chance to fix bang~?
>>>> marius.
>>>>
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