[PD] pix_mix flicker

marius schebella marius.schebella at gmail.com
Tue Apr 1 22:16:06 CEST 2008


Hi chris,
when I use the pix_film on the left side, then I don't get flicker.
I attach now the patch that was NOT working for me:
(I am using a builtin iSight camera.)
marius.

#N canvas 671 22 489 589 10;
#X obj 114 364 hsl 128 15 0 1 0 0 empty empty empty -2 -6 0 8 -262144
-1 -1 9700 1;
#X floatatom 112 387 5 0 0 0 - - -;
#X obj 41 464 rectangle 4 3;
#X obj 41 437 pix_texture;
#X obj 200 172 bng 25 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
-1;
#X obj 200 201 openpanel;
#X msg 200 225 open \$1;
#X obj 39 298 pix_video;
#X msg 39 275 dimen 320 240;
#X obj 39 255 loadbang;
#X obj 174 303 pix_film;
#X obj 124 162 t a a;
#X obj 41 386 pix_mix;
#X obj 42 69 gemwin;
#X msg 42 48 create \, 1;
#X obj 221 254 loadbang;
#X msg 221 278 auto 1;
#X obj 124 137 gemhead;
#X connect 0 0 1 0;
#X connect 1 0 12 2;
#X connect 3 0 2 0;
#X connect 4 0 5 0;
#X connect 5 0 6 0;
#X connect 6 0 10 0;
#X connect 7 0 12 0;
#X connect 8 0 7 0;
#X connect 9 0 8 0;
#X connect 10 0 12 1;
#X connect 11 0 7 0;
#X connect 11 1 10 0;
#X connect 12 0 3 0;
#X connect 14 0 13 0;
#X connect 15 0 16 0;
#X connect 16 0 10 0;
#X connect 17 0 11 0;



chris clepper wrote:
> I don't have any flickering here.  Try putting pix_film on the left and 
> see if that makes any difference.
> 
> On Tue, Apr 1, 2008 at 3:32 PM, marius schebella 
> <marius.schebella at gmail.com <mailto:marius.schebella at gmail.com>> wrote:
> 
>     Hi,
>     when I use pix_mix with video or live input I have to do strange
>     rendering order to avoid flicker. (see attached patch) I have to render
>     the left inlet before the right, although the left inlet triggers. if I
>     do it the other way round then I get occasional flicker.
>     anybody has similar problems? (os x, gem from march 29).
>     marius.
> 
>     #N canvas 671 22 489 589 10;
>     #X obj 114 364 hsl 128 15 0 1 0 0 empty empty empty -2 -6 0 8 -262144
>     -1 -1 0 1;
>     #X floatatom 112 387 5 0 0 0 - - -;
>     #X obj 41 464 rectangle 4 3;
>     #X obj 41 437 pix_texture;
>     #X obj 279 140 bng 25 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
>     -1;
>     #X obj 279 169 openpanel;
>     #X msg 279 193 open \$1;
>     #X obj 52 267 pix_video;
>     #X msg 52 244 dimen 320 240;
>     #X obj 52 224 loadbang;
>     #X obj 224 268 pix_film;
>     #X obj 124 162 t a a;
>     #X obj 41 386 pix_mix;
>     #X obj 42 69 gemwin;
>     #X msg 42 48 create \, 1;
>     #X obj 287 244 loadbang;
>     #X msg 287 268 auto 1;
>     #X obj 124 137 gemhead;
>     #X connect 0 0 1 0;
>     #X connect 1 0 12 2;
>     #X connect 3 0 2 0;
>     #X connect 4 0 5 0;
>     #X connect 5 0 6 0;
>     #X connect 6 0 10 0;
>     #X connect 7 0 12 1;
>     #X connect 8 0 7 0;
>     #X connect 9 0 8 0;
>     #X connect 10 0 12 0;
>     #X connect 11 0 7 0;
>     #X connect 11 1 10 0;
>     #X connect 12 0 3 0;
>     #X connect 14 0 13 0;
>     #X connect 15 0 16 0;
>     #X connect 16 0 10 0;
>     #X connect 17 0 11 0;
> 
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