[PD] transparency in models

cyrille henry cyrille.henry at la-kitchen.fr
Sat Apr 5 13:13:09 CEST 2008


hello,

for what i know, this is a openGL limitation, with no generic hardware solution.

cyrille

marius schebella a écrit :
> Hi,
> I want to apply colors (or textures) with alpha values to obj. models 
> and then turn them around, but I am having problems if I rotate the 
> objects. this actually causes problems with standard geos, too...
> I searched the archives for that problem but I found no real answer. 
> maybe because there is none?
> what is necessary to get transparency working from all different 
> viewpoints? I tried to play around with GEMglDepthFunc and other stuff, 
> but not with the correct result. (correct maybe, but not what I wanted.)
> any help? thanks,
> marius.
> 
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