[PD] lua scripting for pd objects

Thomas Grill gr at grrrr.org
Thu Apr 10 19:01:04 CEST 2008

Hi Marius,
i've used py and dyn~ in combination for such stuff many times.
With that many objects it makes probably sense to put the  
abstractions in subpatches (e.g. 30 subpatches with 100 objects each)  
as pd has problems with many objects in one canvas.

Am 10.04.2008 um 18:10 schrieb marius schebella:

> hi,
> i need to create a lot of instances (let's say 3000) of a gem
> abstraction. each instance has to hold it's own variables, so it is
> difficult to work with repeat.
> In the past I always used pd-messages to create these objects, but I
> have the feeling that it would be faster and easier to do in a  
> scripting
> language like lua.
> are there any plans to support scripting of pd objects (in this  
> case gem
> objects) within lua or any other scripting language?
> marius.
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