[PD] [GEM] pix_write option for rendering a texture only
cyrille.henry at la-kitchen.fr
Sat May 24 18:05:37 CEST 2008
what about :
[rectangle 4 1.5]
with a link from gemframbuffer right outlet to pix_texture right inlet
you can render whatever you wish to a texture, and using this texture on different rectangles.
why do you want to write them somewhere?
Patrice Colet a écrit :
> I would like rather something like this
> [rectangle 4 1.5]
> to write in a file what I see into the rectangle only.
> it currently work with [pix_record]
> cyrille henry a écrit :
>> unless i misunderstand, what you describe is currently working.
>> gemhead 99
>> will capture in a file what you can see in the gem windows.
>> Patrice Colet a écrit :
>>> Hi, it's possible to render on a video file the texture drawn into
>>> a geo object, but the quality is always poor whatever codec we use
>>> (even uncompressed files), that can be useful for having poor
>>> animated textures, but anyway the quality is never as good as we can
>>> get when we render into picture files (isn't it?).
>>> We can render framebuffer into picture files with the help of
>>> [pix_write], but I don't know any simple solution yet to render
>>> directly into pict files what we can get with the 'unstable'
>>> The only *multiplatform* solution I'm thinking about is rendering
>>> the framebuffer into tiff files, cropping and transforming them to a
>>> lighter file format with imagemagicks controlled by a script file
>>> loaded with [popen], for having my texture rendered into a decent
>>> quality, that's quite complicated.
>>> So my question that will certainly stay unanswered is/
>>> What about adding a simple option to [pix_write] for rendering into
>>> picture files only the texture created by a gemchain instead of the
>>> Many thanks if you have a simple answer or another solution.
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