[PD] [GEM] pix_write option for rendering a texture only
cgclepper at gmail.com
Sat May 24 21:20:48 CEST 2008
On Sat, May 24, 2008 at 7:18 AM, Patrice Colet <pat at mamalala.org> wrote:
> Hi, it's possible to render on a video file the texture drawn into a
> geo object, but the quality is always poor whatever codec we use (even
> uncompressed files), that can be useful for having poor animated
> textures, but anyway the quality is never as good as we can get when we
> render into picture files (isn't it?).
The contents of the framebuffer are exactly what you see onscreen. I don't
understand what is 'poor' about the image being read back.
> We can render framebuffer into picture files with the help of
> [pix_write], but I don't know any simple solution yet to render directly
> into pict files what we can get with the 'unstable' [pix_record].
pix_record on OSX is extremely well tested. I've recorded in excess of one
million files with it.
> So my question that will certainly stay unanswered is/
> What about adding a simple option to [pix_write] for rendering into
> picture files only the texture created by a gemchain instead of the
pix_write should just write the pix buffer to a file and not also have
pix_snap functionality embedded in it. Unfortunately doing this would break
a lot of patches. Maybe pix_image_write would be an acceptable option.
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