[PD] Audio block manipulation strategies
shima at pspunch.com
Mon Jun 9 23:20:30 CEST 2008
I tried what you have suggested with the only existing object I could
think of which was [switch~ (N) 1 0.5].
Yes, the out put shown on [tabwrite~] is zero-padded but only as long as
the signal remains inside of the sub patch.
Can you please tell me if there was a specific procedure you had in mind?
> PSPunch wrote:
>> I am trying to stretch the information in an audio block.
>> a, b, c, d, e, ... , N (where N is the block size - 1)
>> a, 0 , b, 0, c, ... , N/2
>> (later half of the original block can be trashed)
> if you upsample a signal in a subpatch, you can get this behaviour by
> specifying the "zero-padding" upsampling method.
> however, you will really get:
> a, 0, b, 0, c, ...., N, 0
> (that is 2*N samples)
> you can then use this signal to get the desired sample-block...
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