[PD] Spotlight Importer for OS X

Hans-Christoph Steiner hans at eds.org
Fri Jun 20 21:11:37 CEST 2008


On Jun 20, 2008, at 2:34 PM, Luke Iannini wrote:

> On Fri, Jun 20, 2008 at 5:15 AM, Hans-Christoph Steiner  
> <hans at eds.org> wrote:
>>
>> On Jun 20, 2008, at 1:55 PM, Luke Iannini wrote:
>>
>>> On Fri, Jun 20, 2008 at 4:02 AM, Hans-Christoph Steiner
>>> <hans at eds.org> wrote:
>>>>
>>>> Does this work at all on 10.4/Tiger?
>>>>
>>> Yes, it's configured by default to work with both 10.4 and 10.5.
>>
>> Any idea whether it would cause problems on 10.3?  That's not a make-
>> or-break thing, but it would be nice if it could still work on 10.3.
>> As for including the Info.plist changes in v0-40, it would need to be
>> throughly tested before including it.  Currently, there are only a
>> couple outstanding bugs that need to be fixed for this release
>> (AFAIK), so I am really hesitant to include something totally new.
>>
> According to this http://developer.apple.com/qa/qa2005/qa1406.html the
> public.plain-text UTI we're using existed in 10.3.  Also, this seems
> to be a transitional document for 10.3>10.4, and doesn't include any
> callouts except:  "Note: UTIs are available in Mac OS X v10.3 Panther
> and later. Mac OS X v10.4 Tiger added many new types and integrated
> support throughout the operating system."
>
> So I think it won't be a problem for the keys in the plist, and in the
> future, 10.3 should just ignore the
> Library/Spotlight/PureData.mdimporter file just as it would ignore any
> other file it didn't recognize in the bundle.


Ok, sounds like it is worth trying to add the Info.plist UTI stuff to  
this release.  Feel free to add it now to branches/pd-extended/v0-40,  
but please test it.

.hc


>>>>
>>>> As for building it, how do you build it yourself?  That's usually a
>>>> good starting point for adding it to the auto-build.  If it is an
>>>> xcode project, you can use the command line tool xcodebuild.
>>>>
>>> Yo,
>>> I just built in with the build button : ).  I like buttons...
>>> So yea, I have the project.  Looks like it builds aok with  
>>> xcodebuild,
>>> thanks for the tip.  Where should I put the project folder?
>>
>> Good question. The first place I thought of is packages/darwin_app
>> since it is only for things related to the Pd.app for Mac OS X.   
>> Maybe:
>>
>> packages/darwin_app/spotlight_importer
>>
>> Then it probalby makes sense to make a separate 'spotlight_importer:'
>> target in packages/darwin_app/Makefile to build and install it.
>>
>> .hc
>
> Will do.
> Cheers
> Luke



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