[PD] delay problems
Ricardo Dueñas Parada
rduenasp at gmail.com
Tue Jul 8 23:42:13 CEST 2008
That was the problem, indeed.
2008/7/8 Frank Barknecht <fbar at footils.org>:
> Ricardo Dueñas Parada hat gesagt: // Ricardo Dueñas Parada wrote:
>> Sometimes the object delay doesn't work correctly, I mean, if I put a 500,
>> I expect to have a 500 ms bang delay. And it does, but when it wants.
>> Other times it just let the bang pass, as with 0 delay.
>> Most of the times it happens when I have a delay right after an inlet,
>> seriously I don?t know what could be happening.
>> I correct it by changing the value of the delay, usually to 1000, and it works
>> correctly, then I rewrite the correct value.
> I'm pretty sure that [delay] in Pd works correctly, unless there are
> new bugs, which everyone and their sister would already shout about by
> now in an object as important as delay.
> If it works correctly, the only reason for the behaviour you describe
> that I can think of is that you are sending a number instead of a bang
> to [delay] at certain times.
> Sending a number to the delay on *both* inlets will change the delay
> time. The change happens immediatly, if you send the number to the
> hot, left inlet, and on the next bang, if you used the cold inlet for
> the number.
> You could insert a [bang] object before the [delay] to get rid of the
> numbers, but maybe first find out, where the numbers come from.
> Frank Barknecht _ ______footils.org__
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