[PD] Random - Different seed each time the patch is loaded

Charles Henry czhenry at gmail.com
Thu Sep 4 20:08:20 CEST 2008

In a way~, it's not so straightforward.  Let's say the random
generators are identical and seeded by another identical random
generator with no further modifications.  Then, all the other random
generators are correlated--using the same sequence, but with slightly
different starting points within that sequence.

so, you need to have a map of the range of random onto itself, which
is different from the random sequence mapping.  That way, you actually
obtain seed values which are spaced far apart in the sequence.

This could be actually pretty simple, e.g.
seed=rand_max - input_from_1st_rand


On Thu, Sep 4, 2008 at 12:39 PM, IOhannes m zmölnig <zmoelnig at iem.at> wrote:
> Martin Peach wrote:
>> Or have a single random generator inside pd that feeds all the random
>> objects.
> yes of course, this would be the most straight forward solution.
> mfgasdr
> IOhannes
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