[PD] Hans - window_name FR

Luke Iannini lukexipd at gmail.com
Sun Sep 21 02:47:49 CEST 2008

On Sat, Sep 20, 2008 at 5:21 PM, Luke Iannini <lukexipd at gmail.com> wrote:
> On Mon, Sep 15, 2008 at 8:33 AM, Hans-Christoph Steiner <hans at eds.org> wrote:
>> On Sep 15, 2008, at 3:21 AM, IOhannes m zmoelnig wrote:
>>> Hans-Christoph Steiner wrote:
>>>> Yeah, I thought about that, I shouldn't be too hard, but I am not  going
>>>> to have any time to do it for the next 2 months, probably.   Feel free to
>>>> beat me to it.
> Okee - I whipped my first request up today: canvas_name and
> window_name can now access their parents.  I shamelessly copied the
> code from iemguts : ).  Forgot to add credit, will do before I commit.
>  Hans, is it alright if I just commit the changes?  I attached the
> diffs and Intel Mac compiled versions of both if you want to try it
> out.
> I'm going to try to do the subpatch-name version now; do either of you
> have any tips on how to get the canvas/window from a symbol like
> "pd-$0.mysubpatch"?
Alright, I figured this out by looking at the tot sourcecode, so now
my new question:
How do I let [window_name] and [canvas_name] accept either a float or
a symbol, looking up parents in the case of a float and looking up a
remote window in the case of a symbol?

Attached is the symbol-taking remote window version.

> IOhannes, by the way, I compiled iemguts yesterday and wow, what an
> incredible number of possibilities those objects open up!  All of them
> should be part of vanilla, IMO.  Thanks so much for making them - I'll
> be making a ton of stuff with them in the coming months.
> Best
> Luke
>>>> I think that ggee's getdir has a good model for how to do it.
>>>> Basically, using numbers to represent how many levels down to get  from.
>>> this is the scheme i use with the iemguts objects: use numbers to
>>> represent how many levels to get _up_.
>>> fmgasdr
>>> IOhannes
>> I think we mean the same thing, just depending on whether it is a tree or
>> roots. ;)  If it is a tree, then the parent would be at the bottom.
>> .hc
>> ----------------------------------------------------------------------------
>> All information should be free.  - the hacker ethic
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