[PD] thin synch'd spaces

olme ol at ogeem.be
Thu Nov 27 01:32:21 CET 2008

a (work in progress) installation using pd / pidip for motion tracking
and blender game engine for rendering (sorry gem has no uv mapping)


this WE ... also on stream (if everything goes right -> check back that
page later for adress... normaly on http://stream.okno.be:8080  )


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